Ads and Fantasy
System
So I have noticed that my new fantasy system has gotten the
most views on my blog. People are obviously starved for something new, and I am
trying to give it to them. I have recently just added the Ads to my blog, and
if individuals could take time to click it—you don’t have to buy anything from
them, but if you click them, it helps fund my ability to produce this new
system—it helps.
Now
what have I done recently. The pictures you see above is based on my father’s
system, I have used his system to help transition Games Workshops rules into
more eloquent gameplay—though we are not using warhammer armies in the above
pics. So what have I completed so far?
Today,
I just finished a reworking of all the Warhammer 8th Edition magic
lists. They still function in a similar fashion, but are different. They are
all typed, and I plan to release these new lists with the army lists.
The
army lists for Nippon, Cathay, and some of the new armies. Can be found at Mathias
Eliasson’s warhammerarmiesproject.blogspot.com That is, if you want to see some
of the armies that I have taken notice of.
He is commendable
for having done up these armies and keeping them in the traditions of warhammer—but
I want to break away from Games Workshop and offer something totally new and
low cost to fellow gamers like myself. Gamers
SigmarHammer and Nikola Dabić also share this venerability as they too have
tried to bring something new to the table.
So with
these individuals and ideals in mind—what changes can we see to this new
system?
1.
No more one sided combats, that is, stand there
and survive—if I roll crappy then you may have a chance to win.
2.
Different magic gameplay.
3.
Totally different stat lines and powerful character
lists.
4.
More tactics, strategy, and closeness with the
armies.
5.
Deviation from super expensive miniatures and
books.
6.
Same feel with Warhammer armies but different
modes of victories.
7.
More reliable artillery and magic.
8.
Not as dominating magic—more balance.
9.
Not as many details to remember.
10.
Quicker and more effective battles.
11.
Different methods for shooting.
12.
New and improved Fire rules.
13.
Upgraded old armies and new ones as well.
14.
And finally new grand tactical, air/flying, and
naval rules.
So why haven’t I put all this forth
yet? Because of economics, but if anyone here wants to support me, then just
click the ads seven times when you view my blog—this will help me get the FREE
PUBLISHED material to you all. I thank you for reading this and if you are
looking forward to the Warhammer version—it is nothing compared to the
flowability of the new Lord of the Rings system.
--Gene.
